mobile
Mini Player
A persistent compact player bar expands to a full player on tap or an upward drag, and collapses on a downward drag.
- mobile
- player
- media
- sheet
- drag
Related pattern
Portals its expanded panel to document.body for the same reason Bottom Sheet does: a fixed overlay nested under a filtered ancestor would be fixed to that ancestor, not the viewport.
Live preview
Focus mixStudio session · 24 min
Quick usage
usage
import { MiniPlayer } from "@pinky-ui/systems";
<MiniPlayer title="Focus mix" subtitle="24 min" playing={playing} onPlayingChange={setPlaying} expanded={expanded} onExpandedChange={setExpanded}>{fullControls}</MiniPlayer>Install
Add @pinky-ui/systems as a dependency, or use the CLI to copy this component's source directly into your project — no dependency to manage, fully editable.
shell
npm install @pinky-ui/systemsshell
pnpm add @pinky-ui/systemsshell
yarn add @pinky-ui/systemsshell — copies source into your project
npx pinky-ui add mini-playerPrefer to run the whole repository locally instead?
repository
git clone https://github.com/florash/Pinky-UI.git
cd Pinky-UI
npm install
npm run devAccessibility
- Every gesture has a labelled button or keyboard path, and primary controls meet a 44px touch target.
- State remains readable without relying on colour or motion.
Performance
- Interaction state is local and bounded; gesture updates do not require a page-wide render loop.
- Timers and listeners are cleaned up on unmount.
Reduced motion
The same state change resolves immediately; travel, scale and spring motion are removed without removing the interaction.
When to use
- Touch-first product surfaces where the next action should stay close to the hand.
When not to use
- Desktop-only workflows or interactions whose gesture would hide the only available action.