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Pinky UI

Cylinder Gallery

Use for a finite ring of related media where adjacency and rotation are meaningful.

Live example

Try the interaction before reading the recipe.

real component · keyboard-safe

Open plan01

Open plan

01 / 04
Shared studio02

Shared studio

02 / 04
Quiet room03

Quiet room

03 / 04
Long table04

Long table

04 / 04

Open plan

Purpose

Use for a finite ring of related media where adjacency and rotation are meaningful.

Use when

  • Three to ten items form a clear sequence or collection.
  • A visible active item and explicit snap controls are desirable.

Avoid when

  • Infinite rotation or autoplay would distract from the content.
  • A normal carousel communicates the sequence more clearly.

Interaction and accessibility

Buttons, focus and keyboard navigation are complete paths; wheel and touch drag are accelerators. The active label is announced and the flat fallback keeps all items reachable.

Reduced motion and performance

Remove ring transforms and settle into a list/carousel. Keep the ring finite and CSS-based; do not introduce WebGL for a handful of cards.

Source: packages/skills/layouts/cylinder-gallery.md